Sonic the Hedgehog 4 Cr*ppy Games Article but its written by Cybershell

Inferior to Sonic Mania in every f***ing way is an "episodic" "platform" "game" co-f***ed up by Dimps and Sonic Team, and published by Sega. It was the official "sequel" to the sacred Sonic the Hedgehog 3 & Knuckles, until Sonic Mania came out, and made Sonic 4 non-canon, because even sega knows that this piece of sh*tty f***ing sh*t should burn in hell because its the worst thing to ever be made ever and like Sonic 3 & Knuckles, being divided into two episodes.

Why its Retarded

THE PHYSICS ARE SH*T, you dont even gain momentum when f***ing rolling down a f***ing hill, OMG, dimps cant even f***ing make a fundamentally good sequel to sonic 3 and knuckles, its so bad that even the sacred sonic mania spits on its grave! they were so f***ing lazy they f***ing reused the f***ing physics engine from sonic f***ing rush, if youre going to advertise yourself as the sequel to those games, at least have the COMMON f***ing DECENCY to make it exactly like the classics with nothing new! it doesnt BRING ANYTHING NEW, sonic 4 brings nothing f***ing new to the table and f*** you for liking this 10 year old mobile game

F***ing ATROCIOUS level gimmicks! THEY CANT EVEN MAKE A F***ING VINE SATISFYING F*** YOU SEGA! I DONT WANT A DUMB CANNON SECTION! GRR! SONIC 4 BRINGS NOTHING NEW TO THE TABLE, SONIC MANIA DID THE GIMMICKS SO MUCH BETTER! AND NO ONE WANTS TO DO SH*TTY F***ING RESKINS, SONIC MANIA WAS ACTUALLY ORIGINAL, also, the graphics look like f***ing sh*t! i mean look at him, how can you even COMPARE to this terrible looking HD modern ABOMINATION to the sprites of the genesis?

And the HOMING ATTACK? WHATS THIS? EWW? THE HOMING ATTACK? THIS IS WHY NOBODY F***ING LIKES MODERN SONIC SEGA! THE HOMING ATTACK? REMEMBER WHEN SONIC GAMES WERE FUN? NO ONE WANTS TO USE THE SH*TTY F***ING HOMING ATTACK! AND F*** YOU FOR THINKING IT ENHANCES THE GAME, remember when defeating enemies took SKILL? sonic adventure is dumb and f*** you for liking any of the games past sonic 3, thats why we get garbage modern games!

Also, Bubbles from the sacred sonic 3 got turned into the homing attack b*tch for no f***ing reason, because sega actually f***ing said that the homing attack enhances enjoyment, and i know youre flipping your sh*t right now "BuT CyBerShEll! Sonic Adventure had the homing attack!" nobody likes the dumb 3d games, i use sonic retro and twitter and 90 percent of those people arent f***tards so i agree with them

SEGA thought they could cash in on the "nostalgia" by f***ing getting rid of everything on what made the genesis games actually good? i dont f***ing care sonic mania reused zones too, they brought new stuff to the table, what f***ing thing does sonic f***ing 4 bring to the table? a sh*tty minecart section, like id want to play a sh*tty minecart section in my sonic game!

Episode I has nothing but the bosses from the older titles but with pinch modes! Before the final boss, like in Sonic Advance 2, you must fight all of these bosses again in a tedious boss rush. The episodic format not only makes the development more complicated, but it's also a pointless addition, not to mention that plans for a third episode have so far been abandoned. The Special Stages are mediocre. Episode I has easy Special Stages that are really tedious and are recycled from Sonic 1. Episode II's Special Stages recycle the halfpipe structure from Sonic 2, and are incredibly difficult, especially the seventh Special Stage. Not helping is that the halfpipe structure was overused in several Sonic games before it. Adding on to the special stages, in the Wii version of Sonic The Hedgehog 4: Episode I, you control the special stage by tilting the Wii remote similar to tilting the iOS or Android to control the special stages. Also, you access the Special Stages in the exact same way as Sonic 1 and Sonic CD, which is collecting fifty rings and heading to the Goal. While the graphics are fine in Ep 2, the graphics in Ep 1 are weird, not even the Cel-Shading makes the graphics any better, not to mention Sonic is SHINY AS PLASTIC in every version of the game. The Wii version, While fixing the issue of Cel-Shading in the Xbox 360 and Playstation 3 ports of the game, lacks things the HD versions had, for example, the music is MIDI based, which makes the music worse than it needs to, Sonic Doesn't move his mouth at all, and even worse, the game's resolution doesn't change when played on a Widescreen tv. The Ouya version has even worse graphics than the Wii version and contains frame rate drops. The mobile (iOS, Android) port is terrible, for example, some sounds are low pitched, like the ring sound effect is similar to Sonic Adventure, even worse, Sonic lacks model lighting! This game is a gigantic insult to Classic Sonic fans who grew up with the Sonic games. Episode I Horrible cel-shaded graphics, making it look rather odd, like a cheap and soulless mobile game. Sonic runs as slow as molasses, which is crazy since this was supposed to capture the spirit of the classics, and of course, Sonic‘s main trait is that he runs fast. One of the bosses has Sonic run in a Sonic Advance 2 style boss fight vs. Dr. Eggman on a flying vehicle. The problem with this stage is the background, which consists of orange panels with thin silver pillars, which can be hard to look at and would also cause seizures due to it constantly moving with Sonic and the camera. Later in the boss fight the pillars start moving up to reveal a silver cage background. Out of all of the levels to bring back from the Genesis games, they brought back Labyrinth Zone. There's a horrible 24-hit slog of a final boss, which is just the Death Egg Robot, again, but even worse. Thanks to Nintendo's decision of adding a 40 MB limit size on WiiWare, Sonic the Hedgehog 4: Episode I had to have audio compressed and some downgrades from the other ports, and Episode II wasn't even released for the Wii due to said limitations. Episode II While there are Red Star Rings like in Sonic Colors and Sonic Generations, collecting all of them does absolutely nothing except for giving you an achievement. Episode Metal, the bonus episode you get if you own both episodes, is a lazy excuse for paid DLC. All it is basically is a few levels from Episode I made to be harder with more Badniks, bottomless pits and spikes but you play as Metal Sonic who is just a Sonic reskin. Also, this is just an excuse to tie the game into the events of Sonic CD, which was only there because the Sonic CD remake was released a year before. And speaking of Sonic CD, Amy Rose isn't mentioned, and doesn't even make a cameo appearance in Episode II. The "good" ending when you get all the Chaos Emeralds is just the screen panning onto a picture of the world, and then "Presented by Sega" before abruptly cutting back to the main menu after the end credits, ending Sonic 4 on a sour note, with the Death Egg Mk. II still standing and Little Planet still being trapped inside. Episode II cannot be locked on to Episode I properly to have both Sonic & Tails playable in the latter's stages. Recently, an update for the Android version was made for Episode Metal, which completely ruins act 3 of Electric Road due to the background accidentally being removed, causing, this. Good Qualities Overall Super Sonic makes his first playable appearance in levels in years, and he is still broken fun to play as. The game does have some nice call back to the original Sega Genesis/Mega Drive games. The composition for most of the tracks (and some tracks in general) are decent, such as Lost Labyrinth Act 2, Sky Fortress Act 2, or the Metal Sonic boss theme, but the unusual synth notes are sloppy. Smooth controls. Some of the Badniks, old and new, are well designed. Episode I The Special Stages in Episode I are easier to control than the stages in Sonic 1, as now you can control the screen instead of Sonic while the level moved automatically. Despite the bosses being rehashed from the classics, they have a second phase, which makes some of them a bit harder. Episode II Episode II made some big improvements, like the addition of Tails, the attempt of creating new zones by mixing two zones together (ex.: Sylvania Castle, which resembles both Aquatic Ruin from Sonic 2 and Marble Garden from Sonic 3) and improved graphics and physics from Episode I. The bosses are somewhat original, especially the final boss. It is free to play on Google Play as of 2018, it also features Episode Metal as an in-game bonus for owning Episode I as well, quite lengthening the game. Top 9 Love Live Characters