Sonic Unleashed Awesome Games Wiki Article but its Honest

Why It Unleashes Awfulness

This is the Sonic game that made people quit the franchise FOR REAL, 06 just assisted. In fact, this game doesnt feel like a reboot at all, it goes back to the cartoony stuff of the megadrive days rather than proper realism like sonic 06 did.

New moves such as the Quick Step and Drift abilities are introduced, but they both suck majorly, the quick step is EXTREMELY delayed and clunkier so youll keep bumping into walls using it and the drift is absoloutely terrible, especially in levels like savannah citadel day act 1 and 2 and cool edge day act 1.

Plenty of pointless extras to buy or discover such as boring concept art, musical pieces you should be able to listen to from the start, and literally pointless souvenirs.

The cutscenes suck and are a massive step down from Sonic '06's realistic visuals, i mean cmon, the cutscenes are sonic colours quality, both graphics and the writing.

EXTREMELY FORCED and cringy lighthearted tone which was done to forget 06, because how dare a sonic game have a dark compelling plot

The sense of speed you can get is pretty exhilarating.

The levels often shift from 3D to 2D sections, often to show off differing camera angles, or, in some cases, allowing you to jump on walls. The levels are based on real-world locations, allowing for unique level aesthetics and themes. The Werehog combat mechanics are quite satisfying, and there are tons of combos to unlock. Beautiful and smooth graphics; this is the first Sonic game to run on Sonic Team's Hedgehog Engine. Many epic boss battles. In the Night-Time levels, Sonic can collect Chaos Orbs that at any time in a level, the player can use to either upgrade Sonic or the Werehog. The art-style is very appealing; the locations Sonic visits are stylized and the human characters look like they were designed and animated by Pixar. This works well with Sonic's cartoonish design, especially compared to Sonic '06 where Sonic and his friends are simply horribly out-of-place and heavily clashing with the realistic setting. Excellent soundtrack, including the main theme song, Endless Possibilities. Great voice-acting. This is one of Jason Griffith's best performances as Sonic. Memorable stages (eg. Rooftop Run, or Apotos Day). The hub worlds lets you explore a lot of new locations that you didn't know about (except for the PS2 and Wii versions). The Tornado levels are fun. The D-Speed and M-Speed glitch, which are the PERFECT tools for Sonic Unleashed speedrunners. Bad Qualities In order to access levels you need to have at least 120 Sun Medals and 80 Moon Medals, which you can find in the stages AND Hub Worlds. The problem in getting them is that due to the fast-paced experienced of Unleashed, you won't be able to collect them. The camera control is very inconsistent; sometimes you can control it manually, but other times you can only move it left or right as though it were a shaky cam. Just like Sonic '06, the frame-rate can be incredibly choppy at times; Empire City and the water-running and jungle sections of Adabat in particular are very unstable. This is very noticeable in the original Xbox 360 version and while the PS3 version’s framerate is higher, it’s also less consistent. It took until the release of the Xbox Series X to finally get the game running at a solid 30 FPS, so clearly, it was ahead of it’s time. Sonic doesn't always have a drop shadow, making platform more difficult than necessary. The final level, Eggmanland, is infamous for being very long and full of deathtraps (excluding PS2 and Wii versions). The final boss (although not the worst) has also been reviled for the same reasons. Some of the Acts, like Act 4, 5 & 6, are locked behind DLCs, which you have to pay for to access. Adding to BQ #6, some of the DLC is way too obnoxious. One of the DLC day stages in Holoska requires Sonic to get to the other end of the stage with the time limit. The problem is that whenever you boost around the ice or a small platform, Sonic will slip, and start running on the water, which is then hard to get back on the platform. Even when your drifting and boosting around the drift section, Sonic will sometimes glitch into the snow, and not get out. If you do, Sonic will then die (demonstrated by YouTuber cobanermani456). The Werehog feels too reminiscent of hack n' slash games, like God of War. The Wii and PlayStation 2 versions are poor ports and are missing some content like the Empire City location that the Xbox 360 and PlayStation 3 ports contain. Also, the mobile port is also really bad. Reception The game received mixed-to-positive reviews from critics, who praised the title for its graphics, soundtrack, and daytime levels while criticizing the nighttime portions and plot.

There have also been debates over which version of Sonic Unleashed is better; the PS2 and Wii versions have higher Metacritic scores than the Xbox 360 and PS3 versions (66 compared to 60 and 54, respectively); some review sites even rated the latter two versions lower than Sonic 2006. However, some Sonic fans have felt the PS3 and Xbox 360 versions are better and criticized the other versions for the limit on the boost gauge and the levels being too spacious and empty.

Sonic Open World 2